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Bulletstorm

Players use a sizable arsenal consisting of over-the-top combat moves and large weapons. Bulletstorm also has a variety of "skillshots". The skillshot gameplay system rewards the player for creating and inciting mayhem in the most creative and destructive ways possible, from killing an enemy in midair to pushing an enemy into a carnivorous plant to executing an enemy after shooting him in the private part. The more unusual the skillshot, the more points players acquire to upgrade their character and unlock weapons. If these creative moves are repeated, the player character can "max out", meaning the character will gain more skillshots and one shot kills, allowing the player to perform even more creative moves and exaggerated skillshots.
Points are used as currency at "dropkits" scattered across the planet, which the player can use to replenish munitions. The dropkits include a gun shop, a skillshot checklist, and gameplay statistics. The player cannot upgrade their weapons, but can equip different guns, purchase ammunition, upgrade the amount of ammunition they can carry, and even purchase special-ammunition "charges". The player can equip up to three weapons, the assault rifle being the default weapon; it is always equipped, and is considered the main prop weapon in cutscenes.
The weapons range from a pistol to a cannon that shoots two grenades connected by chain that wrap around an enemy or piece of environment before detonating. Each weapon has an "alternate fire" mode which uses charges; for example, the assault rifle's alternate fire is a single blast of bullets that destroy almost everything in its path. A device the player carries for most of the game is the "energy leash", a rope of energy projected from a device on his left hand. The leash allows him to pull enemies towards him, activate certain devices and traps, and slam down a ball of energy that launches all nearby enemies into the air. The player can also kick enemies and run and slide into them. Usually, when an enemy is launched into the air by the player, their descent is slowed down by the leash's energy when grappled or by the gravity boot when kicked. This allows the player to pull an enemy into kicking range with the leash, aim at something dangerous, and kick.

















Bulletstorm has received a very positive reception from critics. The game scored 9.1/10 from CVG,8/10 from IGN 9/10 from Eurogamer, 9.25/10 from Game Informer 10/10 from GamesRadar  and 8/10 from Jeuxvideo.fr. This game is aweosome and if as a gamer, your interest is to get yourself glued to the screen, hurry now to your local store to get this amazing piece of Tech.

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