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gran turismo 5

GT5-boxart-final-EU.jpgGran Turismo 5 is the first game in the franchise to provide a damage model, with variations of damage depending on whether a vehicle is a "Standard" or "Premium" car. The game also features weather effects, however they are only available on certain circuits. Optional stereoscopic 3D resolution and Karting found a place in the game. Furthermore, new visual effects have been introduced,
 including dynamic skid marks, dust and the ability for drivers to flash their headlights. A course editor which allows the player to create new circuits by using tools that randomly generate track-parts according to certain player-selected specifications, including the number of corners, the time of day and the number of sectors. There are a variety of themes the player can choose from to act as a base for each circuit design.

Gran Turismo 5 is the first game in the franchise to include both mechanical and external damage modelling, including a real-time deformation engine that will process model deformation according to the speed and angle of impact.It is also possible to overturn cars for the first time in the series. The cars in GT5 are separated into "standard"- and "premium"-vehicles. Standard vehicles have a less detailed damage model with dirt, scratches and dents appearing on the car in the event of an accident. In addition, standard cars initially could not receive aftermarket wheels - among other aesthetic upgrades, such as wheel paint. However, as of the version 2.02 update this is no longer the case. "Premium" vehicles feature a slightly more advanced damage model. gran turismo 2 previously included damage, but was limited to mechanical failures only.


The game was first revealed at E3 2005 under the name Vision Gran Turismo. This was not GT5 as we know it today but simply Gran Turismo 4 (for the PlayStation 2) with more cars on track and PC-rendered footage. The PlayStation 3 version would not be released until November 11, 2006 and with no Gran Turismo game in the console's launch line-up. Various bits of information and news was revealed about the game from then on but it was not for another three years that the public got a chance to have a proper look at GT5.
At Sony's E3 2009 Press Conference, a trailer for Gran Turismo 5 was shown, revealing the inclusion of Super GT, NASCAR and WRC but no release date was revealed.In an interview with Eurogamer, Yamauchi said that "We've actually reached a point where we can probably release [GT5] anytime, except that you can also keep working as long as you want to as well, it's just a matter of timing." However, in an interview with Auto Express in April 2010, Yamauchi explained that, "Deciding a release date for a game is always difficult, as it’s not something I can decide on my own. The agreement on a date comes between various parties at Sony, and it’s not necessarily a date I would be hoping for. March would've been too early. We could have produced the game in time to make that deadline, but the finished product wouldn't have had everything that I wanted to include." Sony Computer Entertainment has certain control over the release dates of their games, this could be one of the contributing factors delaying Gran Turismo 5. It has been announced that users will be able to output HD replays onto YouTube.Gran Turismo 5 was shown off extensively at E3 2010 including a new trailer, a North and Latin American release date, playable demos on the show floor and various private press conferences revealing new information about the game. Alongside the original release, two collector's editions will be released. One featuring some extra bonus content and the other, more expensive option containing extra paraphernalia such as further reading on car racing.

 

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